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Star Citizen

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Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main elements: a persistent world massively multiplayer online game mixing elements of 1st person space combat and interstellar trade (known as Star Citizen) and a branching single-player and drop-in co-operative multiplayer[sup:2x1iakmv][4][/sup:2x1iakmv] campaign (known as Squadron 42), together with customizable private server components.

Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered around the fictional UEE (United Empire of Earth), an analogue of the late Roman Empire. A central theme of the game is citizenship (or lack thereof) in the UEE, which must be earned through player actions (such as completing a period of military service). It is anticipated that Citizens will enjoy certain in game benefits, for example paying a reduced tax rate or having easier access to interspecies trade[sup:2x1iakmv][5][/sup:2x1iakmv], but the exact details are yet to be determined.

A strong focus will be placed on player interaction, with player behaviour influencing and being influenced by a dynamic economy system.[sup:2x1iakmv][6][/sup:2x1iakmv][sup:2x1iakmv][7][/sup:2x1iakmv]

Star Citizen is currently being developed by Chris Roberts' Cloud Imperium Games, founded in 2011.[sup:2x1iakmv][8][/sup:2x1iakmv] Roberts' previous works include games such as Wing Commander,[sup:2x1iakmv][9][/sup:2x1iakmv] Privateer[sup:2x1iakmv][10][/sup:2x1iakmv] and Freelancer.


ive been glued to their dev page
already bought a ship and am waiting for the ship hanger to come out.

For anyone interested in the game, the crowd funding is getting close to its next milestone of $17 Million, at which point all backers who have paid them will be awarded with in game pistol to help fend of boarding parties.

minimum of $6 AUD to make sure you dont miss it.

For anyone not interested ... im not mad, im just disappointed in you

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